So. In a bit of a rushed decision, the NetRPG platform will be leaned towards a more DnD built in setting. The Modules will still edit values and mechanics, but the UI and stats will be built-in and hardcoded for DnD for now. Initial release will be DnD and later on, we'll add functionality to support other game systems. This is just to get it out, this is NOT a permanent fixture.
The client UI is about 30% complete. We're working on making it sleek and user friendly. You'll be surprised to hear that we're using the MS07 Ribbon style UI, but so far.. it seems to be doing the trick -.^ Will have screenies up when we get all the icons made for the main UI. (right now I'm using placeholders, and as the icons are made, I'm replacing them)
Also working on the character data files and encryption. Each DM/GM will be given the option to encrypt the players files with their own password hash, for added security and faulting. Player Character files will be stored on both sides. Every time a character is saved, a copy is saved on the players side (for use in other games) and the DM/GM side, for use in that game. This lets the players still use the characters outside the realm of that game, but still keep that character intact and untouched within that campaign.
Wednesday, January 27, 2010
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